Welcome


Welcome, my name is Kyle Hefley, I'm a Senior Character artist working in the video game industry. Welcome to my work in progess blog Sort-a-Done.

Here is where I will be posting WIP updates on projects as I make them, or that is the idea anyway. I usually juggle multiple projects at the same time. This isn't because I'm really good at multitasking, it is because in my personal work I have a really really really short attention span...

Anyways if you come across a project I've neglected or just simply got bored with, give me a shout at khefley83@gmail.com and I'll either email you back telling you why that project sucked and why I abandoned it, or you may spark my imagination and make me consider doing something with it again.

I hope you enjoy what you see and come back regularly to see what is new.

-Kyle

- 6/21/2011

Hey All,

My apologizes that the site has gone dark for a while. I just recently started a new gig at 343 Studios and so I am working a lot right now on an exciting project.

I am also getting married in the next few weeks, so that is taking up what little free time I had remaining, not that I'm complaining.  :)

I don't expect I will have much free time in the months to come, so this blog may remain dark for a little while longer. I will try and post a doodle from time to time. Thank you to everyone who checks this site consistently, I promise it isn't dead, just in hibernating...

-Kyle


Bat Man

  
3/13/2011 - Detailing away. Got a few hours today to work on detailing the head. I need to do a similar pass on each hand before moving onto texturing.
3/7/2011 - WIP version of the pose I am working on for this character. Wanted to do something with him "coming into the light." The original base mesh I was using didn't have a mouth sock, so I had to seperate the head, so I am sorting out some blending issue at the moment. The body is still very wip and the clothing still needs some adjustment... but it is getting there.

3/01/11 - Added a shirt... not too much else to say at this juncture.

Mikey

3/6/2011 - Back around when ZBrush 4 came out I went back to good old Mikey to test out the BPR rendering techniques that were all the rage. Never got around to posting it at the time, but here it is. Enjoy.

Figure Studies


These are a couple of one day figure studies that I did. The hair is still WIP.

MegaMan

A little while back I was working on a forum contest, and started to officially rehash Megaman. This was as far as I got for that contest. The original megaman I did back in 07' and all of its WIP images are below.